THE META REPORT NAME IS TOO LONG, TOO DAMN LONG (n°25)

Patch 2.16 - Week 1 - Burn Meta Burn!


Author

Affiliation

Valentino (Legna) Vazzoler

 

Published

Sept. 28, 2021

DOI


Data

Number of (Ranked) matches analyzed 58325 or 116650 games.

Last Update: 2021-09-30 07:33

New: as the Poppy Ziggs it’s pretty much in it’s entirely a burn deck, it not’ called a RubinBait deck as there is no “no-burn” version.

Note : following my recent analysis the following decks:

Have been aggregated into a single archetype: “ASZ - Sivir Ionia”

In addition a quick fix to account for the Rubin-baits (burn decks that pretend to be other archetypes) decks have been applied and they are called:

by the Numbers
Patch 2.16 first week / Master players1,2
Characteristic All Games Ranked
N = 108,8723 N = 58,3254
Status
Ranked 58,325 (54%)
Other 47,350 (43%)
Friendly 3,197 (2.9%)
Server
americas 46,444 (43%) 24,760 (42%)
asia 20,879 (19%) 12,225 (21%)
europe 41,549 (38%) 21,340 (37%)

1 Max datetime recovered: 2021-09-29 20:59:46 UTC from 2021-09-22 21:00:00 to 2021-09-29 21:00:00 UTC

2 EU Master players in the ladder: 783 while number of possible Master players recovered is: 783

NA Master players in the ladder: 861 while number of possible Master players recovered is: 859

ASIA Master players in the ladder: 357 while number of possible Master players recovered is: 356

3 Metadata from Friendly Matches (that aren't Bo3) is not recoverable, the value may not be perfect since I lack the starting time of the game. The amount of Games to still scrap is also an estimation based on the 'position' of the game

4 n (%)

Regions

Play Rate

The Gini Index is a measure of heterogeneity so, in this case and in simpler terms, how much the play rates are similar. The Index goes (when normalized like here) in [0,1] and it’s equal to 1 when there’s a single value with 100% play rate or 0 when all play rates are equal. Of course a Gini Index of 1 needs to be avoided but it’s not like the aim should be 0. As said, it’s just to add some additional tools.

Region Play Rate
Relative Frequencies by Inclusion Rate of a Region
Region Freq Shard
America Asia Europe
BandleCity 24.01% 23.58% 22.49% 25.39%
Noxus 17.78% 17.02% 19.64% 17.59%
PnZ 12.72% 12.07% 15.92% 11.65%
Bilgewater 10.66% 11.71% 9.65% 10.02%
ShadowIsles 8.02% 7.80% 7.39% 8.64%
MtTargon 6.20% 6.21% 6.26% 6.15%
Shurima 6.18% 6.68% 4.89% 6.35%
Demacia 6.07% 5.93% 5.77% 6.41%
Freljord 4.66% 4.91% 4.32% 4.58%
Ionia 3.68% 4.09% 3.66% 3.23%

Play Rate by number of Cards

Note : currently all dual region cards have only their main region as possible value assigned. The same problem also apply to the card’s inclusion rates, with Lulu being the most notable case affected by this.

Region Play Rate
Relative Frequencies by number of times a Card within a Region is included in a Deck
Region Freq Shard
America Asia Europe
BandleCity 28.97% 28.58% 27.12% 30.48%
Noxus 13.79% 12.75% 16.32% 13.54%
PnZ 12.58% 11.95% 15.85% 11.44%
Bilgewater 11.72% 13.01% 10.51% 10.92%
Shurima 6.89% 7.33% 5.42% 7.23%
MtTargon 6.61% 6.62% 6.67% 6.56%
ShadowIsles 6.57% 6.26% 6.26% 7.10%
Demacia 5.60% 5.53% 5.12% 5.95%
Freljord 3.67% 3.90% 3.08% 3.73%
Ionia 3.61% 4.06% 3.65% 3.05%

Champions Combinations

Play Rates

Champions
Play Rate
America
Asia
Europe
Draven / Sion (NX/PZ)
12.4%
11.3%
18.6%
10.2%
Poppy / Ziggs (BC/NX)
10.2%
9.3%
8.9%
12.1%
Senna / Veigar (BC/SI)
8.5%
7.9%
7.9%
9.7%
Nami / Zoe
6.8%
6.1%
7.9%
7.1%
Fizz / Poppy (BC/NX)
5.1%
6.3%
2.6%
5.2%
Gangplank / Twisted Fate (BC/BW)
4.8%
6.1%
2.9%
4.5%
Ezreal / Vi (BC/PZ)
3.9%
3.9%
3.2%
4.2%
Akshan / Sivir (DE/SH)
3.3%
2.4%
1.5%
5.4%
Gangplank / Sejuani
2.9%
3.2%
3.1%
2.5%
Pyke / Rek'Sai
2.7%
3.8%
2.2%
1.8%
Lulu / Poppy (BC/DE)
2.5%
2.5%
3.1%
2.2%
Trundle / Tryndamere (FR/SI)
2.1%
2.3%
1.1%
2.3%
Fizz / Lee Sin (BC/IO)
1.4%
1.2%
1.4%
1.8%
Caitlyn / Teemo (BC/PZ)
1.3%
1.4%
0.6%
1.7%
Caitlyn / Draven
1.3%
1.3%
1.2%
1.3%
Lissandra / Taliyah
1.2%
1.9%
0.7%
0.8%
Lee Sin / Zoe
1.1%
1.7%
0.5%
0.8%
Poppy / Zed (DE/IO)
1.0%
0.6%
2.8%
0.4%
Fizz / Lulu / Poppy (BC/NX)
0.9%
0.4%
2.3%
0.7%
Xerath / Zilean (BC/SH)
0.9%
0.9%
0.8%
0.8%
1–20 of 1357 rows
...

Day by Day

Highlisting the top10 most played decks (at the moment of the last game played).

Win Rates

Tie games are excluded

Win rates of the most played combination of champions. Play Rate >= 1% in at least one of the servers.

Champions
WinRate
#Win
#Games
Play Rate
Server
Draven / Sion (NX/PZ) (3)
57.1%
8272
14490
12.4%
americas, asia, europe
Poppy / Ziggs (BC/NX) (3)
53.7%
6408
11943
10.2%
americas, asia, europe
Senna / Veigar (BC/SI) (3)
50.0%
4972
9950
8.5%
americas, asia, europe
Nami / Zoe (3)
54.0%
4307
7972
6.8%
americas, asia, europe
Fizz / Poppy (BC/NX) (3)
53.5%
3201
5982
5.1%
americas, asia, europe
Gangplank / Twisted Fate (BC/BW) (3)
51.8%
2919
5639
4.8%
americas, asia, europe
Ezreal / Vi (BC/PZ) (3)
47.4%
2143
4523
3.9%
americas, asia, europe
Akshan / Sivir (DE/SH) (3)
51.7%
1999
3868
3.3%
americas, asia, europe
Gangplank / Sejuani (3)
51.2%
1754
3423
2.9%
americas, asia, europe
Pyke / Rek'Sai (3)
48.3%
1535
3175
2.7%
americas, asia, europe
1–10 of 17 rows

Top Win rates of the top10 best performing least played combination of champions. Play rate [0.1%,1%)

Min number of games 50, during the times a meta/ladder just changed.
1

Champions
WinRate
#Win
#Games
Play Rate
Fizz / Poppy / Ziggs (BC/NX)
56.0%
108
193
0.2%
Fizz / Poppy / Teemo (BC/NX)
55.4%
92
166
0.1%
Jinx / Lulu
55.3%
78
141
0.1%
Lulu / Poppy (DE/IO)
55.1%
553
1003
0.9%
Fizz / Lulu / Poppy (BC/PZ)
54.7%
76
139
0.1%
Lulu / Poppy / Zed (DE/IO)
54.5%
156
286
0.2%
Lulu / Poppy (BC/PZ)
54.2%
226
417
0.4%
RubinBait - Draven / Ezreal
53.8%
106
197
0.2%
Miss Fortune / Poppy (BW/DE)
53.7%
273
508
0.4%
Poppy / Zed (DE/IO)
53.6%
623
1162
1.0%

Match Ups

Note : Regarding MU, this is not the most accurate estimation you can get from my data. If you want a better picture of the current meta it would be better to look at the dedicated MU-page where I use all “Ranked” games with the current sets of buffs and nerfs. While one may object I don’t account for optimizations and differences in skills acquired during the weeks, the overall number of games / sample size makes them a better source of information. So, in case, pls refer to the MU - page for a better “meta-investigation”.

The win rates on the grid are among the 15 most played champion combination.

MatchUps

Akshan / Sivir (DE/SH)

Caitlyn / Draven

Caitlyn / Teemo (BC/PZ)

Draven / Sion (NX/PZ)

Ezreal / Vi (BC/PZ)

Fizz / Lee Sin (BC/IO)

Fizz / Poppy (BC/NX)

Gangplank / Sejuani

Gangplank / Twisted Fate (BC/BW)

Lulu / Poppy (BC/DE)

Nami / Zoe

Poppy / Ziggs (BC/NX)

Pyke / Rek'Sai

Senna / Veigar (BC/SI)

Trundle / Tryndamere (FR/SI)

Akshan / Sivir (DE/SH)

53%

60%

30%

61%

50%

53%

49%

50%

39%

54%

41%

49%

56%

50%

Caitlyn / Draven

47%

40%

19%

43%

43%

47%

33%

28%

53%

48%

45%

53%

42%

44%

Caitlyn / Teemo (BC/PZ)

40%

60%

41%

45%

59%

52%

49%

35%

33%

31%

25%

47%

52%

48%

Draven / Sion (NX/PZ)

70%

81%

59%

54%

47%

53%

55%

48%

62%

38%

66%

74%

51%

55%

Ezreal / Vi (BC/PZ)

39%

57%

55%

46%

57%

41%

25%

40%

50%

49%

41%

38%

50%

33%

Fizz / Lee Sin (BC/IO)

50%

57%

41%

53%

43%

43%

49%

51%

68%

34%

45%

64%

56%

29%

Fizz / Poppy (BC/NX)

47%

53%

48%

47%

59%

57%

55%

36%

39%

46%

49%

52%

74%

70%

Gangplank / Sejuani

51%

67%

51%

45%

75%

51%

45%

51%

46%

43%

40%

49%

56%

46%

Gangplank / Twisted Fate (BC/BW)

50%

72%

65%

52%

60%

49%

64%

49%

52%

35%

48%

59%

43%

38%

Lulu / Poppy (BC/DE)

61%

47%

67%

38%

50%

32%

61%

54%

48%

55%

43%

51%

61%

58%

Nami / Zoe

46%

52%

69%

62%

51%

66%

54%

57%

65%

45%

43%

38%

50%

53%

Poppy / Ziggs (BC/NX)

59%

55%

75%

34%

59%

55%

51%

60%

52%

57%

57%

65%

52%

54%

Pyke / Rek'Sai

51%

47%

53%

26%

62%

36%

48%

51%

41%

49%

62%

35%

54%

54%

Senna / Veigar (BC/SI)

44%

58%

48%

49%

50%

44%

26%

44%

57%

39%

50%

48%

46%

52%

Trundle / Tryndamere (FR/SI)

50%

56%

52%

45%

67%

71%

30%

54%

62%

42%

47%

46%

46%

48%

01,0420000600
02,08400001,200
0100000.40.8
Player
Opponent
#Win
#Games
WinRate
CI
Akshan / Sivir (DE/SH)
Akshan / Sivir (DE/SH)
74
148
50.0%
(41.7% - 58.3%)
Akshan / Sivir (DE/SH)
Draven / Sion (NX/PZ)
123
404
30.4%
(26.0% - 35.2%)
Akshan / Sivir (DE/SH)
Ezreal / Vi (BC/PZ)
101
166
60.8%
(53.0% - 68.3%)
Akshan / Sivir (DE/SH)
Fizz / Poppy (BC/NX)
106
201
52.7%
(45.6% - 59.8%)
Akshan / Sivir (DE/SH)
Gangplank / Sejuani
56
115
48.7%
(39.3% - 58.2%)
Akshan / Sivir (DE/SH)
Gangplank / Twisted Fate (BC/BW)
97
195
49.7%
(42.5% - 57.0%)
Akshan / Sivir (DE/SH)
Nami / Zoe
154
284
54.2%
(48.2% - 60.1%)
Akshan / Sivir (DE/SH)
Poppy / Ziggs (BC/NX)
177
430
41.2%
(36.5% - 46.0%)
Akshan / Sivir (DE/SH)
Senna / Veigar (BC/SI)
187
332
56.3%
(50.8% - 61.7%)
Caitlyn / Draven
Draven / Sion (NX/PZ)
35
181
19.3%
(13.9% - 25.9%)
1–10 of 169 rows
...

Decks of the week

This week deck choice is fulfilling a promise I did on Reddit

As cards are released quite frequently it’s obvious that some decks takes a seat back, sometimes because of power-creep, but sometimes, people just don’t have the time and want to focus on the new toys.

With the release of BandleCity while there are of course some top-tier deck that are above the rest I don’t think I’m in the minority by saying this is overall an healthy meta with lots and lots of option.

This week I want to highlight something old, maybe so old that may result fresh for some players: Lucian / Zed

With a respectable win rate of 58.5% (even accounting the small sample size), this wants to be a reminder that are often forgotten options are still worth exploring.

Note: I’m not Master but I’m currently having fun and discrete success with Nightfall, for the lower ranks like me my message this week is: “Play your deck and have fun! This is a good moment to let your deck building prowess carry you.”

Lucian / Zed
Playrate (N: 41)
Card
PlayRate
3
2
1
Lucian
100.0%
100.0%
0.0%
0.0%
Zed
100.0%
100.0%
0.0%
0.0%
Twin Disciplines
100.0%
92.7%
4.9%
2.4%
Senna, Sentinel of Light
95.1%
97.4%
0.0%
2.6%
Sharpsight
92.7%
100.0%
0.0%
0.0%
Young Witch
92.7%
92.1%
0.0%
7.9%
Shadow Assassin
92.7%
89.5%
10.5%
0.0%
Relentless Pursuit
92.7%
18.4%
81.6%
0.0%
Ranger's Resolve
92.7%
7.9%
92.1%
0.0%
Fleetfeather Tracker
85.4%
100.0%
0.0%
0.0%
Inspiring Mentor
82.9%
100.0%
0.0%
0.0%
Single Combat
75.6%
100.0%
0.0%
0.0%
Laurent Bladekeeper
75.6%
0.0%
100.0%
0.0%
Radiant Guardian
75.6%
0.0%
100.0%
0.0%
Syncopation
75.6%
0.0%
100.0%
0.0%
Golden Aegis
24.4%
30.0%
70.0%
0.0%
Brightsteel Protector
17.1%
100.0%
0.0%
0.0%
Greenglade Duo
17.1%
85.7%
14.3%
0.0%
Navori Bladescout
17.1%
85.7%
14.3%
0.0%
Nopeify!
17.1%
42.9%
14.3%
42.9%
1–20 of 31 rows

LoR-Meta Index (LMI)

New: added a Tier classification of decks based on their LMI value. This is more experimental and not as strict as a result of one of my analysis (in this case it’s a first glimpse to the distribution of the LMI values). The classification is as follows:

This method will be improved in the next weeks, maybe adding the ban rate which can be extracted from Gauntlet and Bo3 Friendly Matches.

Note:Hovering over a circle will display a deck values.

The LMI

2 3 is an Index I developed to measure the performance of decks in the metagame. For those who are familiar with basic statistical concept I wrote a document to explain the theory behind it: , it’s very similar to vicioussyndicate (vS) Meta Score from their data reaper report. The score of each deck is not just their “strength”, it takes in consideration both play rates and win rates that’s why I prefer to say it measure the “performance”. The values range from 0 to 100 and the higher the value, the higher is the performance.

0.40.60.81.00.20.40.60.81.0
Tier0Tier1Tier2Tier3 or lowerLoR-Meta Index (LMI)WR IndexFreq IndexLMItier

Win Marathons Leaders

New: Top3 Players (or more in case of ties) from each server that had the highest amount of consecutive wins with the same archetype. The provided deckcode is the one played in the last win found.

Cards Presence

It seems that not even Twin Disciple can beat Sharsight

 

Cards that couldn’t find place even in a meme deck.

Region BC BW DE FR IO MT NX PZ SH SI
1 Keeper’s Verdict Scrapshot Vanguard Firstblade Avarosan Marksman Nimble Poro Porofly Savage Reckoner Hextech Transmogulator Destined Poro Iron Harbinger
2 Bayou Brunch Vanguard Cavalry Stalking Wolf Sown Seeds Arrel the Tracker Midenstokke Henchmen Sandstone Chimera The Etherfiend
3 Boomship Silverwing Diver Feral Mystic Ritual of Renewal Wrathful Rider Scrapdash Assembly
4 Wise Fry Towering Stonehorn Scales of the Dragon Unlicensed Innovation
5 Trevor Snoozebottom Unstable Voltician
6 Coastal Defender Intrepid Mariner
7 Adaptatron 3000

Legal bla bla

This content was created under Riot Games’ “Legal Jibber Jabber” policy using assets owned by Riot Games. Riot Games does not endorse or sponsor this project.

Footnotes

  1. Min number of games 50, during the times a meta/ladder just changed.[↩]
  2. LMI - Early Theory[↩]
  3. LMI - Adding a Ban Index[↩]