THE META REPORT NAME IS TOO LONG, TOO DAMN LONG (n°63)

Patch 3.9 - Week 1 - Dris week you sleep with the fish


Author

Affiliation

Valentino (Legna) Vazzoler

 

Published

June 21, 2022

DOI


Data

Number of Master Players: 1449

Number of HighDiamond

HighDiamond are defined as “players who played against Master player in a Ranked games but are not Master themselves”
1 Players: 3362

Number of (Ranked) Master matches analysed 49678 or 99356 games.

Number of (Ranked) ~HighDiamond matches analysed 142133 or 284266 games.

Last Update: 2022-06-22 19:25

Patch 3.9 - Week 1 - by the Numbers1
Characteristic3 Master2 ~HighDiamond2
N = 83,8294 N = 49,6784 N = 202,2924 N = 142,1334
Status
Ranked 49,678 (59%) 142,133 (70%)
ThePathOfChampions 16,730 (20%) 37,765 (19%)
Other 15,589 (19%) 20,869 (10%)
Friendly Bo3 1,832 (2.2%) 1,525 (0.8%)
Server
Americas 27,637 (33%) 15,892 (32%) 70,450 (35%) 48,871 (34%)
Apac 27,716 (33%) 15,674 (32%) 66,415 (33%) 44,349 (31%)
Europe 28,476 (34%) 18,112 (36%) 65,427 (32%) 48,913 (34%)
1 Max datetime recovered: 2022-06-22 16:09:33.73872 UTC from 2022-06-15 18:00:00 to 2022-06-22 18:00:00 UTC
2 EU Master 501/503 NA Master 505/506 APAC Master 443/444
3 Metadata from Friendly Matches (that aren't Bo3) is not recoverable, the value may not be perfect since I lack the starting time of the game. The amount of Games to still scrap is also an estimation based on the 'position' of the game
4 n(%) took from the number of matches. When the data is analysed the size is double since we account each different player
Shard/Server Total
Americas Apac Europe
Player Rank
Master 505 (10%) 443 (9.2%) 501 (10%) 1,449 (30%)
Diamond 1,229 (26%) 1,023 (21%) 1,110 (23%) 3,362 (70%)
Total 1,734 (36%) 1,466 (30%) 1,611 (33%) 4,811 (100%)

Regions

Play Rate

The Gini Index is a measure of heterogeneity so, in this case and in simpler terms, how much the play rates are similar. The Index goes (when normalized like here) [0,1] and it’s equal to 1 when there’s a single value with 100% play rate or 0 when all play rates are equal. Of course a Gini Index of 1 needs to be avoided but it’s not like the aim should be 0. As said, it’s just to add some additional tools.

Region Play Rate
Relative Frequencies by Inclusion Rate of a Region
Freq Shard
America Apac Europe
Regions
Piltover 13.84% 13.45% 14.53% 13.59%
Noxus 13.35% 12.91% 13.12% 13.94%
ShadowIsles 12.98% 12.34% 13.53% 13.07%
Shurima 11.74% 11.04% 12.78% 11.47%
Demacia 8.96% 10.39% 7.87% 8.65%
Bilgewater 7.94% 7.05% 8.76% 8.01%
Freljord 7.67% 7.69% 7.99% 7.38%
MtTargon 6.53% 7.12% 6.57% 5.99%
BandleCity 4.32% 4.57% 4.04% 4.34%
Ionia 3.03% 2.99% 2.75% 3.31%
Runeterra
Bard 7.76% 8.84% 6.62% 7.78%
Jhin 1.88% 1.62% 1.45% 2.47%
total 9.63% 10.46% 8.07% 10.26%
Patch 3.9 - Week 1 Ranked games from 2022-06-15 18:00:00 UTC to 2022-06-22 18:00:00 UTC Source: Metadata of games collected with RiotGames API Last Update: 2022-06-22 17:15:34.423451

Play Rate by number of Cards

Region Play Rate
Relative Frequencies by number of times a Card within a Region is included in a Deck
Freq Shard
America Apac Europe
Regions
Piltover 15.52% 14.73% 16.12% 15.68%
Shurima 13.50% 12.87% 15.18% 12.60%
Noxus 12.11% 12.03% 11.71% 12.51%
Demacia 12.04% 13.90% 10.65% 11.61%
ShadowIsles 10.93% 10.45% 11.83% 10.58%
Bilgewater 8.32% 7.70% 9.08% 8.19%
Freljord 7.88% 7.94% 7.71% 7.97%
MtTargon 6.13% 6.87% 5.84% 5.74%
Runeterra 5.43% 5.30% 4.56% 6.30%
BandleCity 4.39% 4.67% 3.96% 4.52%
Ionia 3.76% 3.54% 3.35% 4.31%
Patch 3.9 - Week 1 Ranked games from 2022-06-15 18:00:00 UTC to 2022-06-22 18:00:00 UTC Source: Metadata of games collected with RiotGames API Last Update: 2022-06-22 17:15:34.423451

Champions Combinations

Play Rates

Champions
Play Rate
America
Apac
Europe
Lissandra/Taliyah (FR/SH)
8.0%
7.5%
7.7%
8.6%
Bard/Poppy (DE/RU)
6.6%
8.4%
4.8%
6.5%
Nami/Twisted Fate (BW/SI)
4.8%
5.1%
5.2%
4.3%
Camavoran Deserter
4.5%
4.6%
5.6%
3.6%
Heimerdinger/Jayce (PZ/SI)
3.4%
3.1%
3.2%
3.9%
Annie/Elise (NX/SI)
3.3%
2.1%
2.2%
5.5%
Annie/Jhin (NX/RU)
3.2%
2.8%
2.1%
4.6%
SunDisc
2.7%
2.8%
3.5%
2.0%
Fizz/Riven (BC/NX)
2.7%
3.2%
2.8%
2.1%
Aphelios/Zoe (MT/PZ)
2.6%
3.7%
2.2%
2.0%
Bard/Galio (DE/RU)
2.3%
2.0%
2.8%
2.2%
Tri-Beam (NX/PZ)
2.3%
1.3%
2.3%
3.2%
Aphelios/Viktor (MT/PZ)
2.1%
1.5%
2.6%
2.2%
Pyke/Rek'Sai (BW/SH)
1.9%
1.2%
2.9%
1.6%
Akshan (PZ/SH)
1.8%
1.6%
2.9%
1.2%
Pantheon/Yuumi (DE/MT)
1.8%
2.1%
1.0%
2.2%
Viego (SI/SH)
1.6%
1.0%
2.1%
1.8%
Annie/Ezreal (NX/PZ)
1.6%
2.0%
1.6%
1.3%
Nami/Twisted Fate (BW/PZ)
1.5%
0.6%
0.5%
3.3%
Ahri/Bard (IO/RU)
1.5%
1.5%
1.2%
1.8%
1–20 of 1085 rows
...

Source: Metadata of games collected with RiotGames API. Last Update: 2022-06-22 17:26:45.437242 FALSE

Champions
Play Rate
America
Apac
Europe
Lissandra/Taliyah (FR/SH)
7.2%
6.7%
7.2%
7.6%
Camavoran Deserter
6.5%
7.4%
6.6%
5.5%
Bard/Poppy (DE/RU)
6.0%
7.9%
4.7%
5.5%
Annie/Jhin (NX/RU)
4.1%
3.7%
3.9%
4.8%
Heimerdinger/Jayce (PZ/SI)
3.0%
2.8%
2.9%
3.4%
Bard/Galio (DE/RU)
3.0%
3.0%
2.9%
3.1%
Nami/Twisted Fate (BW/SI)
2.9%
3.5%
2.2%
2.9%
Pyke/Rek'Sai (BW/SH)
2.6%
2.5%
3.5%
1.9%
Fizz/Riven (BC/NX)
2.5%
2.7%
2.9%
1.9%
Annie/Elise (NX/SI)
2.5%
1.5%
2.0%
3.9%
SunDisc
2.4%
2.2%
2.7%
2.3%
Tri-Beam (NX/PZ)
2.2%
1.7%
2.3%
2.8%
Aphelios/Viktor (MT/PZ)
2.0%
1.7%
2.4%
1.9%
Aphelios/Zoe (MT/PZ)
1.8%
2.3%
1.8%
1.3%
Illaoi/Jarvan IV (BW/DE)
1.8%
1.8%
1.9%
1.6%
Caitlyn/Trundle (FR/PZ)
1.7%
1.0%
3.5%
0.8%
Pantheon/Yuumi (DE/MT)
1.7%
1.9%
1.5%
1.7%
Annie/Ezreal (NX/PZ)
1.6%
1.7%
1.7%
1.4%
Viego (SI/SH)
1.5%
0.9%
2.5%
1.3%
Maokai/Nautilus (BW/SI)
1.4%
1.4%
1.5%
1.4%
1–20 of 1948 rows
...

Source: Metadata of games collected with RiotGames API. Last Update: 2022-06-22 17:26:45.658776 FALSE

Day by day

An “updated” version of the old format. I don’t really find it useful (a bit cool, but not useful) and still most likely leave it

It display both daily aggregated data and hourly (background) data

Each playrate is stacked upon the other with the decks with the highest overall play-rate (the written value) being at the bottom.

Win Rates

Win rates of the most played combination of champions. Play Rate 1% in at least one of the servers.

Format changed to replicate the one used in the Meta - page

Archetype
WinRate
#Win
#Games
PlayRate
Conf.Interval
Lissandra/Taliyah (FR/SH)
54.8%
4340
7923
8.0%
(53.7% - 55.9%)
Bard/Poppy (DE/RU)
54.0%
3535
6544
6.6%
(52.8% - 55.2%)
Nami/Twisted Fate (BW/SI)
51.8%
2483
4794
4.8%
(50.4% - 53.2%)
Camavoran Deserter
50.4%
2278
4519
4.5%
(48.9% - 51.9%)
Heimerdinger/Jayce (PZ/SI)
52.8%
1799
3407
3.4%
(51.1% - 54.5%)
Annie/Elise (NX/SI)
48.6%
1617
3328
3.4%
(46.9% - 50.3%)
Annie/Jhin (NX/RU)
48.9%
1569
3208
3.2%
(47.2% - 50.7%)
SunDisc
51.7%
1402
2711
2.7%
(49.8% - 53.6%)
Fizz/Riven (BC/NX)
52.2%
1384
2653
2.7%
(50.2% - 54.1%)
Aphelios/Zoe (MT/PZ)
55.3%
1422
2571
2.6%
(53.4% - 57.2%)
Bard/Galio (DE/RU)
52.2%
1199
2295
2.3%
(50.2% - 54.3%)
Tri-Beam (NX/PZ)
50.0%
1143
2286
2.3%
(47.9% - 52.1%)
Aphelios/Viktor (MT/PZ)
51.8%
1069
2063
2.1%
(49.6% - 54.0%)
Pyke/Rek'Sai (BW/SH)
49.5%
931
1879
1.9%
(47.3% - 51.8%)
Akshan (PZ/SH)
42.6%
774
1819
1.8%
(40.3% - 44.9%)
Pantheon/Yuumi (DE/MT)
55.2%
979
1775
1.8%
(52.8% - 57.5%)
Viego (SI/SH)
48.9%
795
1625
1.6%
(46.5% - 51.4%)
Annie/Ezreal (NX/PZ)
49.4%
786
1591
1.6%
(46.9% - 51.9%)
Nami/Twisted Fate (BW/PZ)
46.1%
709
1537
1.5%
(43.6% - 48.7%)
Ahri/Bard (IO/RU)
56.5%
840
1487
1.5%
(53.9% - 59.0%)
Maokai/Nautilus (BW/SI)
49.2%
665
1352
1.4%
(46.5% - 51.9%)
Caitlyn/Trundle (FR/PZ)
50.4%
666
1321
1.3%
(47.7% - 53.1%)
Annie/Katarina/Ziggs (NX/SH)
50.4%
606
1203
1.2%
(47.5% - 53.2%)
Illaoi/Jarvan IV (BW/DE)
53.2%
634
1191
1.2%
(50.4% - 56.1%)
Viktor - Shellfolk
53.0%
600
1133
1.1%
(50.0% - 55.9%)
1–25 of 26 rows

Top Win rates of the top10 best performing least played combination of champions. Play rate [0.11

Archetype
WinRate
#Win
#Games
PlayRate
Conf.Interval
Bard/Ezreal (PZ/RU)
62.3%
91
146
0.1%
(53.9% - 70.2%)
Nautilus (BW/SI)
61.6%
69
112
0.1%
(51.9% - 70.6%)
Akshan/Sivir (DE/SH)
57.2%
322
563
0.6%
(53.0% - 61.3%)
Aphelios/Fizz (BC/MT)
56.0%
382
682
0.7%
(52.2% - 59.8%)
Jayce/Lux (DE/PZ)
54.5%
521
956
1.0%
(51.3% - 57.7%)
Aphelios/Diana (MT/SI)
54.0%
175
324
0.3%
(48.4% - 59.5%)
Miss Fortune/Quinn (BW/DE)
53.3%
379
711
0.7%
(49.6% - 57.0%)
Aphelios/Vi (MT/PZ)
53.2%
234
440
0.4%
(48.4% - 57.9%)
Trundle/Tryndamere (FR/IO)
53.0%
80
151
0.2%
(44.7% - 61.1%)
Draven/Jinx (NX/PZ)
51.9%
152
293
0.3%
(46.0% - 57.7%)
Poppy/Taric (DE/MT)
51.9%
405
781
0.8%
(48.3% - 55.4%)
Bard/Garen (DE/RU)
51.8%
170
328
0.3%
(46.3% - 57.4%)
Kindred Sentinel
51.8%
57
110
0.1%
(42.1% - 61.4%)
Trundle/Viktor (FR/PZ)
51.3%
201
392
0.4%
(46.2% - 56.3%)
Ezreal/Kennen (IO/PZ)
51.3%
142
277
0.3%
(45.2% - 57.3%)
Sentinel Control
51.2%
170
332
0.3%
(45.7% - 56.7%)
Draven/Sion (NX/PZ)
51.0%
355
696
0.7%
(47.2% - 54.8%)
Annie/Ziggs (NX/SH)
50.9%
236
464
0.5%
(46.2% - 55.5%)
Gnar/Trundle (FR/PZ)
50.8%
154
303
0.3%
(45.0% - 56.6%)
Aphelios/Bard (MT/RU)
50.7%
106
209
0.2%
(43.7% - 57.7%)

Match Ups

Regarding MU, this is not the most accurate estimation you can get from my data. If you want a better picture of the current meta it would be better to look at the dedicated MU-page where I use all “Ranked” games with the current sets of buffs and nerfs. While one may object I don’t account for optimizations and differences in skills acquired during the weeks, the overall number of games / sample size makes them a better source of information. So, in case, please refer to the MU - page for a better “meta-investigation”.

Match-up Grid

The win rates on the grid are among the 10 most played champion combination.

Lissandra/Taliyah (FR/SH) Bard/Poppy (DE/RU) Nami/Twisted Fate (BW/SI) Camavoran Deserter Heimerdinger/Jayce (PZ/SI) Annie/Elise (NX/SI) Annie/Jhin (NX/RU) SunDisc Fizz/Riven (BC/NX) Aphelios/Zoe (MT/PZ)
Lissandra/Taliyah (FR/SH)
NA
NA
45.7%
(41.3% - 50.2%)
61.3%
(56.1% - 66.4%)
42.8%
(37.7% - 48.0%)
66.7%
(60.8% - 72.2%)
57.9%
(51.8% - 63.8%)
35.1%
(29.7% - 40.7%)
46.1%
(39.6% - 52.8%)
52.7%
(45.9% - 59.4%)
64.9%
(57.8% - 71.6%)
Bard/Poppy (DE/RU)
54.3%
(49.8% - 58.7%)
NA
NA
55.1%
(49.5% - 60.7%)
46.1%
(40.3% - 51.8%)
42.6%
(36.3% - 49.1%)
59.7%
(52.6% - 66.5%)
76.8%
(70.4% - 82.5%)
48.2%
(40.3% - 56.1%)
61.4%
(53.3% - 69.0%)
52.9%
(45.2% - 60.5%)
Nami/Twisted Fate (BW/SI)
38.7%
(33.6% - 43.9%)
44.9%
(39.3% - 50.5%)
NA
NA
63.0%
(56.0% - 69.6%)
53.6%
(45.7% - 61.3%)
56.1%
(48.5% - 63.5%)
65.4%
(57.3% - 72.9%)
39.6%
(31.2% - 48.4%)
47.6%
(38.7% - 56.7%)
55.1%
(46.0% - 63.9%)
Camavoran Deserter
57.2%
(52.0% - 62.3%)
53.9%
(48.2% - 59.7%)
37.0%
(30.4% - 44.0%)
NA
NA
43.5%
(35.5% - 51.7%)
36.2%
(28.5% - 44.5%)
54.2%
(45.3% - 62.9%)
55.7%
(46.8% - 64.4%)
39.3%
(31.0% - 48.0%)
37.8%
(28.8% - 47.5%)
Heimerdinger/Jayce (PZ/SI)
33.3%
(27.8% - 39.2%)
57.4%
(50.9% - 63.7%)
46.4%
(38.7% - 54.3%)
56.5%
(48.3% - 64.5%)
NA
NA
56.3%
(46.9% - 65.4%)
70.1%
(60.5% - 78.6%)
25.8%
(17.4% - 35.7%)
48.0%
(37.8% - 58.3%)
48.7%
(37.2% - 60.3%)
Annie/Elise (NX/SI)
42.1%
(36.2% - 48.2%)
40.3%
(33.5% - 47.4%)
43.9%
(36.5% - 51.5%)
63.8%
(55.5% - 71.5%)
43.7%
(34.6% - 53.1%)
NA
NA
65.3%
(56.3% - 73.6%)
46.2%
(35.0% - 57.8%)
55.4%
(43.4% - 67.0%)
46.4%
(34.3% - 58.8%)
Annie/Jhin (NX/RU)
64.9%
(59.3% - 70.3%)
23.2%
(17.5% - 29.6%)
34.6%
(27.1% - 42.7%)
45.8%
(37.1% - 54.7%)
29.9%
(21.4% - 39.5%)
34.7%
(26.4% - 43.7%)
NA
NA
77.9%
(67.0% - 86.6%)
58.5%
(47.9% - 68.6%)
37.7%
(26.3% - 50.2%)
SunDisc
53.9%
(47.2% - 60.4%)
51.8%
(43.9% - 59.7%)
60.4%
(51.6% - 68.8%)
44.3%
(35.6% - 53.2%)
74.2%
(64.3% - 82.6%)
53.8%
(42.2% - 65.0%)
22.1%
(13.4% - 33.0%)
NA
NA
25.0%
(16.0% - 35.9%)
36.8%
(26.1% - 48.7%)
Fizz/Riven (BC/NX)
47.3%
(40.6% - 54.1%)
38.6%
(31.0% - 46.7%)
52.4%
(43.3% - 61.3%)
60.7%
(52.0% - 69.0%)
52.0%
(41.7% - 62.2%)
44.6%
(33.0% - 56.6%)
41.5%
(31.4% - 52.1%)
75.0%
(64.1% - 84.0%)
NA
NA
40.4%
(27.0% - 54.9%)
Aphelios/Zoe (MT/PZ)
35.1%
(28.4% - 42.2%)
47.1%
(39.5% - 54.8%)
44.9%
(36.1% - 54.0%)
62.2%
(52.5% - 71.2%)
51.3%
(39.7% - 62.8%)
53.6%
(41.2% - 65.7%)
62.3%
(49.8% - 73.7%)
63.2%
(51.3% - 73.9%)
59.6%
(45.1% - 73.0%)
NA
NA
MatchUp values from Ranked games of the player who attended the last Seasonal Tournament Order of the Archetypes based on the playrate. Source: Metadata of games collected with RiotGames API

LoR-Meta Index (LMI)

Note: Games from Master Rank only

Tier0 with LMI 97.5 Tier1 with LMI [85,97.5) Tier2 with LMI [60,85) Tier3- with LMI < 60

The LMI

2 3 is an Index I developed to measure the performance of decks in the metagame. For those who are familiar with basic statistical concept I wrote a document to explain the theory behind it: , it’s very similar to vicioussyndicate (vS) Meta Score from their data reaper report. The score of each deck is not just their “strength”, it takes in consideration both play rates and win rates that’s why I prefer to say it measure the “performance”. The values range from 0 to 100 and the higher the value, the higher is the performance.

Win Marathons Leaders

Top3 Players (or more in case of ties) from each server that had the highest amount of consecutive wins with the same archetype. The provided deckcode is the one played in the last win found.

Top3 Biggest Win Streak by Server
Cumulative wins with the same Archetype
Player Result Archetype Deck Code
Americas
LuserBeam 16 Akshan (PZ/SH)
Riot RubinZoo 15 Aphelios/Fizz (BC/MT)
SirVlade 15 Bard/Poppy (DE/RU)
Apac
AFTV페타 17 Lissandra/Taliyah (FR/SH)
OPM Garou 16 Ahri/Bard (IO/RU)
TG Arussel 16 Aphelios/Zoe (MT/PZ)
Europe
DocMic 14 Aphelios/Zoe (MT/PZ)
HusaRs lih3ns 14 Bard/Galio (DE/RU)
Jack FR0ST 13 Heimerdinger/Jayce (PZ/SI)
Games from all Master are collected each hour adding up to the last 20 matches. Unlikely but possible to miss games in case of high frequency games. Metadata of games collected with RiotGames API

Cards Presence (at Master)

 

Cards that couldn’t find place even in a meme deck.

BC
IO
NX
DE
PZ
FR
SI
BW
MT
SH
RU
Shark Trainer
Keeper of Masks
Legion General
Plucky Poro
Unlicensed Innovation
Scarthane Steffen
Sinister Poro
Slippery Waverider
Behold the Infinite
Khahiri the Student
Jaull-fish
Wizened Wizard
Nimble Poro
Legion Drummer
Vanguard Lookout
Eminent Benefactor
Augur of the Old Ones
Tortured Prodigy
Plunder Poro
Wish
Shifting Sands
The Etherfiend
Swole Scout
Shadow Flare
Trifarian Shieldbreaker
En Garde
Unstable Voltician
Uzgar the Ancient
Sap Magic
Strong-arm
Stargazer
Arise!
Furious Faefolk
Stand United
Savage Reckoner
Vanguard Cavalry
Intrepid Mariner
Ancestral Boon
The Etherfiend
Marai Greatmother
Blessing of Targon
Emperor's Divide
Arena Mechacaster
Cloud Drinker
Arrel the Tracker
Stalking Broodmother
Furious Faefolk
Spirits Unleashed
Mistkeepers
Shark Trainer
Porofly
Waking Sands
Event Horizon
The Empyrean
Wrathful Rider
Battlefield Prowess
Prowling Projectile
Shadowshift
Noxkraya Arena
Thunder Fist
Shadows of the Past
Arena Mechacaster
Fix-Em-Uppers
Coastal Defender
Cloud Stance
Woodland Keeper
1–10 of 14 rows

Not-Standard Archetype Names

Names and rules for the “non standard archetypes” which are not defined by Champion+Regions

Archetype ~Fix
Deck Source
ASZ - Sivir Ionia Akshan/Sivir (IO/SH) or Sivir/Zed or Akshan/Sivir/Zed
BandleTree 3 copies of BandleTree
Camavoran Deserter 2+ Legion Deserter and 2+ Viego
Dragons (DE/MT) (DE/MT) Decks with *at least* Shyvana and ASol
Marauder (NX/FR) Two to Three copies of Both Legion Marauder and Strength in Numbers
Mistwraith Allegiance Three copies of both Mistwraith and Wraithcaller
Pirates (BW/NX) BW/NX deck with Miss Fortune and any of Twisted Fate, Gangplank
RubinBait - <Champ> Burn Deck using <Champ> to bait mulligan
Sentinel Control PnZ/SI deck any combination of Elise/Jayce/Vi
Kindred Control PnZ/SI deck any combination of Elise/Jayce/Vi AND Kindred
SunDisc Mono Shurima with 1+ Sun Disc - without Rek'Sai
Tri-Beam (NX/PZ) (NX/PZ) deck with at least 2 copies of Tri-Beam
Viktor - Shellfolk Viktor + at least one of Curious Shellfolk/Mirror Mage + at least 2 Trinket Trade

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Footnotes

  1. HighDiamond are defined as “players who played against Master player in a Ranked games but are not Master themselves”[↩]
  2. LMI - Early Theory[↩]
  3. LMI - Adding a Ban Index[↩]